Weapons

Weapons are a staple element in various media. They can be sharp and pointy or heavy and blunt. Some are used to slice and wallop while others are used to shoot and pierce. Weapons are tools for violence and causing harm. Weapons, like items, are carried by characters.

Melee
Melee weapons are weapons that inflict harm in close range. Melee weapons do not leave a user's hand while in use. When thrown, some melee weapons may be used as ranged weapons. Some weapons will have longer reach and able to hit enemies farther than other melee weapons but still shorter than ranged weapons.

Melee weapons often come in the form of swords, spears, axes, mallets, and polearms. Other items may be used as melee weapons such as sticks, stones, and torches if the game permits it.

Ranged
Ranged weapons are weapons that inflict harm at a distance. Ranged weapons are often split into two main parts, a projector (e.g. bow, gun, blowtube) and projectile (e.g. arrow, bullet, dart). The projector provides the force to throw the projectile into the distance and inflict damage at a distant target. Ranged weapons often make poor close-range weapons as they need accurate aiming.

Ranged weapons often come in the form of bows and arrows, guns, throwing spears, and slingshots. Any kind of item could be a ranged weapon if it could be thrown and inflict damage.